

Its OK to not believe someone who says they were not cheating who got banned but it is not OK to be an asshole to them. 400 bans, rookie numbers to a company like Valve and CS:GO, caused a community uproar and thousands of players were siding with cheaters until the truth was revealed. The devs came out and said that they manually banned 400 people for cheating.
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Shadowplay, OBS, overlay hook software etc. After a few days of madness of people believing there was something running on their computers that were not cheats that were causing the bans. This Valve dev went through a number of demos and checked the records on their VAC bans and called them out and proved they were in fact cheating.Īnother situation happened in Destiny 2 where posts of false bans were getting thousands of upvotes and people were thinking it was random. This happened in CS:GO where one of the Valve devs became active on the topic of cheating because a large number of people were claiming false bans and the community was starting to side with the cheaters. I am 100% sure some of the posts of people being banned for using Cheat Engine were in fact using cheats that were detected. Middle image credit: YeezyReseller via Reddit.It's also worth noting that any time any person who is banned is shown any kind of leniency by the developers that cheaters will come out of the woodwork claiming the same situation. Again, Valve does not take cheating of any kind (whether it happens in-game or in-queue) lightly. We'll be reaching out to Valve to find out whether the rest of the bans are of a similar length, but we wouldn't be surprised if they were. "Matching disabled due to excessive reports, failing to ready-up or abandoning," YeezyReseller's DOTA 2 screen claims. A Reddit post submitted by user YeezyReseller, titled "I just got a 19 year BAN?! WTF," reveals that they have been banned for a whopping 19 years. One of the more amusing, but not officially confirmed, aspects of this set of ban waves is the length of the bans themselves. As an additional precaution, Valve will require accounts to have a unique, valid phone number - this won't stop the most dedicated smurfs out there, but it could slow them down. That's a steep requirement, but Valve hopes the change will allow its automated systems to catch high-skilled players (with new accounts) earlier, and place them in the appropriate matchmaking category before they become an issue. To mitigate the smurfing issue, in particular, the company will require users to play 100 hours before they can access Ranked play. In addition to outright bans, Valve is making several changes to DOTA 2's matchmaking systems and Ranked play requirements. In other cases, high-skilled or high-ranked players chose to create fresh accounts in order to "smurf" and effectively crush new or otherwise lower-skilled players. For example, some users would queue for one role but play another, which can rob a team of a much-needed support or tank hero. Other bans were dished out as well, for reasons that primarily relate (but are not limited to) cheating the matchmaking system. The first ban wave affected players with "exceptionally low" behavior scores, and the second impacted those who bought or sold Steam accounts for the purposes of gaining a higher or lower matchmaking rank in DOTA 2. The ban waves, among other things, were unveiled in a September 17 announcement post published by the DOTA 2 team, which has since been removed (and subsequently preserved thanks to an archive). Recently, this approach was further displayed when Valve opted to launch a wave of bans against "abusive" DOTA 2 players.

While VAC bans aren't the focus of today's story, they do demonstrate Valve's no-nonsense approach to cheating and misbehavior in its games. These bans are permanent, they show on a cheater's profile for around 7 and a half years, and they are rarely removed under any circumstances.
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In the company's Source engine multiplayer titles - most notably, Team Fortress 2 and the Counter-Strike series - cheating players will quickly be slapped with an automated "VAC" ban. In context: They say cheating never pays, and that's especially true when it comes to Valve's games.
